/* Based on Alex Arnell's inheritance implementation. */
var Class = (function() {
//临时存储parent的prototype
function subclass() {};
//创建类的方法
function create() {
var parent = null, properties = $A(arguments);
//检查新建一个类时,是否指定了一个父对象
//如果指定了父类,赋值给parent
if (Object.isFunction(properties[0]))
parent = properties.shift();
//真正用作返回的类,在创建实例时,将调用initialize方法进行初始化
function klass() {
this.initialize.apply(this, arguments);
}
//给klass添加addMethods方法,在调用create方法之后
//仍可以调用addMethods方法进行类级别的方法扩充
Object.extend(klass, Class.Methods);
//给返回的类添加两个属性,superclass:父类,subclasses:子类的集合
klass.superclass = parent;
klass.subclasses = [];
//如果创建类时指定了父对象,则把klass的原型指向父对象的实例,实现原型链继承
if (parent) {
subclass.prototype = parent.prototype;
klass.prototype = new subclass;
//为父类添加子类,维护父类的子类集合
parent.subclasses.push(klass);
}
//向新类添加方法
for (var i = 0; i
这个类就提供了2个方法:create和addMethods,上面的源码注释中已经说明的很清楚了,下面就看些例子,具体说明一下用法:
//声明Person类,并定义初始化方法
var Person = Class.create({
initialize: function(name) {
this.name = name;
},
say: function(message) {
return this.name ': ' message;
}
});
// when subclassing, specify the class you want to inherit from
var Pirate = Class.create(Person, {
// redefine the speak method
//注意这里的$super用法,在对照源码中的解释仔细看一下
say: function($super, message) {
return $super(message) ', yarr!';
}
});
var john = new Pirate('Long John');
john.say('ahoy matey');
// -> "Long John: ahoy matey, yarr!"
var john = new Pirate('Long John');
john.sleep();
// -> ERROR: sleep is not a method
// every person should be able to sleep, not just pirates!
//这里是addMethods的用法,可以在类级别扩充方法
Person.addMethods({
sleep: function() {
return this.say('ZzZ');
}
});
john.sleep();
//这里是superclass和subclasses两个属性的用法 Person.superclass // -> null Person.subclasses.length // -> 1 Person.subclasses.first() == Pirate // -> true Pirate.superclass == Person // -> true
三个例子几本覆盖了Class类的方法,详细例子请参考:http://prototypejs.org/learn/class-inheritance