我想在我的代码中创建像pinterest这样的自定义视图,我在scrollview中使用scrollView和3 linearlayout
我自定义我的视图名称waterfallView这里是代码:
我自定义我的视图名称waterfallView这里是代码:
public class WaterfallView extends LinearLayout {
private listadapter m_Adapter;
private OnClickListener onClickListener = null;
private LinearLayout m_Line1;
private LinearLayout m_Line2;
private LinearLayout m_Line3;
public WaterfallView(Context context) {
super(context);
// Todo Auto-generated constructor stub
InitLine();
}
public WaterfallView(Context context,AttributeSet attrs) {
super(context,attrs);
InitLine();
}
private void InitLine() {
LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.MATCH_PARENT,LinearLayout.LayoutParams.MATCH_PARENT);
lp.weight = 1;
// line2
m_Line1 = new LinearLayout(this.getContext());
m_Line1.setorientation(VERTICAL);
m_Line1.setLayoutParams(lp);
// line2
m_Line2 = new LinearLayout(this.getContext());
m_Line2.setorientation(VERTICAL);
m_Line2.setLayoutParams(lp);
// line3
m_Line3 = new LinearLayout(this.getContext());
m_Line3.setorientation(VERTICAL);
m_Line3.setLayoutParams(lp);
addView(m_Line1);
addView(m_Line2);
addView(m_Line3);
}
public listadapter getAdapter() {
return m_Adapter;
}
private void BindLayout() {
int count = m_Adapter.getCount();
for (int i = 0; i < count; i++) {
View v = m_Adapter.getView(i,null,null);
v.setonClickListener(this.onClickListener);
if (i == 0 || i % 3 == 0)
m_Line1.addView(v);
if (i == 1 || i % 3 == 1)
m_Line2.addView(v);
if (i == 2 || i % 3 == 2)
m_Line3.addView(v);
}
Log.v("countTAG","" + count);
}
private void AddItem(){
}
public void setAdapter(listadapter adapter) {
this.m_Adapter = adapter;
BindLayout();
}
public OnClickListener getonclickListner() {
return onClickListener;
}
public void setonclickLinstener(OnClickListener onClickListener) {
this.onClickListener = onClickListener;
}
}
在BindLayout函数中有m_Adapter.getView(i,null);
那么第二个param convertView我想要使用RecycleBin的AbsListView类
我怎么能这样做?
解决方法
看看Umano团队的MultiItemRowlistadapter:
https://github.com/umano/MultiItemRowListAdapter/blob/master/README.md