我需要知道如何可以缩小或升高CGPath,以便它可以适应UIView? 
  
 
将背景颜色设置为黄色,以清楚地看到视图
self.frame = CGRectMake(0,181,154); self.backgroundColor = [UIColor yellowColor];
绘制CAShapeLayer
CAShapeLayer *shape = [CAShapeLayer layer]; shape.path = aPath; shape.strokeColor = [[UIColor blueColor] CGColor]; shape.linewidth = 5; shape.fillColor = [[UIColor clearColor] CGColor]; [self.layer addSublayer:shape];
然后我得到这个:
我想要的是:
谢谢开发人员:)
解决方法
 我假设你想完全填充(不扭曲)形状,以适应你的观点.我也假设你已经有一个具有路径的形状层,因为问题被标记为CAShapeLayer. 
  
 
        在这种情况下,您将获得形状图层路径的边界框,并计算适用于路径的适当比例因子.
根据形状的长宽比和它应该适合的视图,它将是确定比例因子的宽度或高度.
一旦你有了比例因子,你将创建一个应用于路径的转换.由于路径可能无法从(0,0)开始,您还将转换中的路径(移动)到边界框起点.
如果您想要将新路径置于视图的中心位置,则需要计算出移动的路径.如果您不需要该代码,您可以注释掉该代码,但我将其包含在其他人阅读此答案中.
最后,你有一个新的路径,所以你只需要创建一个新的形状图层,分配路径,适当地进行风格并将其添加到视图.
// I'm assuming that the view and original shape layer is already created
CGRect boundingBox = CGPathGetBoundingBox(shapeLayer.path);
CGFloat boundingBoxAspectRatio = CGRectGetWidth(boundingBox)/CGRectGetHeight(boundingBox);
CGFloat viewaspectRatio = CGRectGetWidth(viewToFitIn.frame)/CGRectGetHeight(viewToFitIn.frame);
CGFloat scaleFactor = 1.0;
if (boundingBoxAspectRatio > viewaspectRatio) {
    // Width is limiting factor
    scaleFactor = CGRectGetWidth(viewToFitIn.frame)/CGRectGetWidth(boundingBox);
} else {
    // Height is limiting factor
    scaleFactor = CGRectGetHeight(viewToFitIn.frame)/CGRectGetHeight(boundingBox);
}
// Scaling the path ...
CGAffineTransform scaleTransform = CGAffineTransformIdentity;
// Scale down the path first
scaleTransform = CGAffineTransformScale(scaleTransform,scaleFactor,scaleFactor);
// Then translate the path to the upper left corner
scaleTransform = CGAffineTransformTranslate(scaleTransform,-CGRectGetMinX(boundingBox),-CGRectGetMinY(boundingBox));
// If you want to be fancy you Could also center the path in the view
// i.e. if you don't want it to stick to the top.
// It is done by calculating the heigth and width difference and translating
// half the scaled value of that in both x and y (the scaled side will be 0)
CGSize scaledSize = CGSizeApplyAffineTransform(boundingBox.size,CGAffineTransformMakeScale(scaleFactor,scaleFactor));
CGSize centerOffset = CGSizeMake((CGRectGetWidth(viewToFitIn.frame)-scaledSize.width)/(scaleFactor*2.0),(CGRectGetHeight(viewToFitIn.frame)-scaledSize.height)/(scaleFactor*2.0));
scaleTransform = CGAffineTransformTranslate(scaleTransform,centerOffset.width,centerOffset.height);
// End of "center in view" transformation code
CGPathRef scaledpath = CGPathCreatecopyByTransformingPath(shapeLayer.path,&scaleTransform);
// Create a new shape layer and assign the new path
CAShapeLayer *scaledShapeLayer = [CAShapeLayer layer];
scaledShapeLayer.path = scaledpath;
scaledShapeLayer.fillColor = [UIColor blueColor].CGColor;
[viewToFitIn.layer addSublayer:scaledShapeLayer];
CGPathRelease(scaledpath); // release the copied path 
 在我的示例代码(和形状)中,它看起来像这样