给定两个方法A和B,我想交换它们的实现,这样调用A就会执行B.我偶然发现了一些混合的例子(example1和example2).我创建了一个带有类的新项目来测试它.
class Swizzle: NSObject { func method() { print("A"); } } extension Swizzle { override class func initialize() { struct Static { static var token: dispatch_once_t = 0; } // make sure this isn't a subclass if (self !== Swizzle.self) { return; } dispatch_once(&Static.token) { let originalSelector = Selector("method"); let swizzledSelector = Selector("methodExt"); let originalMethod = class_getInstanceMethod(self,originalSelector); let swizzledMethod = class_getInstanceMethod(self,swizzledSelector); print(method_getImplementation(originalMethod)); print(method_getImplementation(swizzledMethod)); let didAddMethod = class_addMethod(self,originalSelector,method_getImplementation(swizzledMethod),method_getTypeEncoding(swizzledMethod)); if didAddMethod { class_replaceMethod(self,swizzledSelector,method_getImplementation(originalMethod),method_getTypeEncoding(originalMethod)); } else { method_exchangeImplementations(originalMethod,swizzledMethod); } print(method_getImplementation(originalMethod)); print(method_getImplementation(swizzledMethod)); } } func methodExt() { print("B"); } }
然后我尝试用它来执行它
var s = Swizzle(); s.method();
预期输出为“B”,但仍然打印“A”.从我的代码中可以看出,我在swizzle操作之前和之后都包含了每个IMP的打印件.这些打印显示交换确实发生,但输出保持不变.
输出:
0x000000010251a920 0x000000010251ad40 0x000000010251ad40 0x000000010251a920 A
在让这些更改生效时,我有什么遗漏吗?
PS.目前正在使用XCode 7.0.1
解决方法
class Swizzle: NSObject { dynamic func method() { print("A") } }
修改声明,它应该工作.
在Swift中使用方法调配时,您的类/方法必须符合以下两个要求:
>您的课程必须扩展NSObject
>您想要调配的函数必须具有动态属性
有关为何需要此操作的完整说明,请查看Using Swift with Cocoa and Objective-C:
Requiring Dynamic dispatch
While the
@objc
attribute exposes your Swift API to the Objective-C
runtime,it does not guarantee dynamic dispatch of a property,method,
subscript,or initializer. The Swift compiler may still devirtualize
or inline member access to optimize the performance of your code,
bypassing the Objective-C runtime. When you mark a member declaration
with thedynamic
modifier,access to that member is always dynamically
dispatched. Because declarations marked with thedynamic
modifier are
dispatched using the Objective-C runtime,they’re implicitly marked
with the@objc
attribute.Requiring dynamic dispatch is rarely necessary. However,you must use
thedynamic
modifier when you kNow that the implementation of an API
is replaced at runtime. For example,you can use themethod_exchangeImplementations
function in the Objective-C runtime to
swap out the implementation of a method while an app is running. If
the Swift compiler inlined the implementation of the method or
devirtualized access to it,the new implementation would not be used.
Swift 3更新:
关于GCD已经有一些变化,并且dispatch_once不再可用.为了执行相同的一次操作,我们可以将代码包含在全局静态类常量的初始化块中.
Swift语言保证此代码在应用程序的生命周期内仅执行一次.
class TestSwizzling : NSObject { dynamic func methodone()->Int{ return 1 } } extension TestSwizzling { //In Objective-C you'd perform the swizzling in load(),//but this method is not permitted in Swift override class func initialize() { struct Inner { static let i: () = { let originalSelector = #selector(TestSwizzling.methodone) let swizzledSelector = #selector(TestSwizzling.methodTwo) let originalMethod = class_getInstanceMethod(TestSwizzling.self,originalSelector); let swizzledMethod = class_getInstanceMethod(TestSwizzling.self,swizzledSelector) method_exchangeImplementations(originalMethod,swizzledMethod) } } let _ = Inner.i } func methodTwo()->Int{ // It will not be a recursive call anymore after the swizzling return methodTwo()+1 } } var c = TestSwizzling() print(c.methodone()) print(c.methodTwo())
Swift 2.2更新:
我已经为新的#selector属性更新了原始示例:
class TestSwizzling : NSObject { dynamic func methodone()->Int{ return 1 } } extension TestSwizzling { //In Objective-C you'd perform the swizzling in load(),//but this method is not permitted in Swift override class func initialize() { struct Static { static var token: dispatch_once_t = 0 } // Perform this one time only dispatch_once(&Static.token) { let originalSelector = #selector(TestSwizzling.methodone) let swizzledSelector = #selector(TestSwizzling.methodTwo) let originalMethod = class_getInstanceMethod(self,originalSelector); let swizzledMethod = class_getInstanceMethod(self,swizzledMethod) } } func methodTwo()->Int{ // It will not be a recursive call anymore after the swizzling return methodTwo()+1 } } var c = TestSwizzling() print(c.methodone()) print(c.methodTwo())
如果您需要一个示例,请查看此示例项目on github.