cocos2d-x中使用的字符串有const char *,std::string,cocos2d::_String;
1、const char * -> std::string
const char *cstr= "abc"; std::string name(cstr);
2、const char * -> cocos2d::_String
const char *cstr= "abc";
_String *ns = _String::createWithFormat("%s",cstr);
3、 std::string ->const char *
std::string name = "abc"; const char *cstr = name.c_str();
4、 std::string ->cocos2d::_String
std::string name = "abc";
_String *ns =_String::createWithFormat("%s",name.c_str());
5、cocos2d::_String -> const char *
_String *name=_String::create("abc");
const char *cstr = name.getCString();
6、cocos2d::_String ->std::string
_String *ns= _String::create("abc");
std::string name(ns.getCString());
7、cocos2d::_String ->int
int num =0;
_String *ns =_String::createWithFormat("%d",num);
int num2 = ns.intValue();
8、gbk->utf-8
//在Win32平台下,将GBK编码转换为UTF-8
string MyUtility::gbk_2_utf8(const string text)
{
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
//采用Lambda表达式,将string转换成wstring
wstring tes = [=]() {
setlocale(LC_ALL,"chs");
const char* _Source = text.c_str();
size_t _Dsize = text.size() + 1;
wchar_t *_Dest = new wchar_t[_Dsize];
wmemset(_Dest,_Dsize);
mbstowcs(_Dest,_Source,_Dsize);
std::wstring result = _Dest;
delete[]_Dest;
setlocale(LC_ALL,"C");
return result;
}();
int asciSize = WideCharToMultiByte(CP_UTF8,tes.c_str(),tes.size(),NULL,NULL);
if (asciSize == ERROR_NO_UNICODE_TRANSLATION || asciSize == 0)
{
return string();
}
char *resultString = new char[asciSize];
int conveResult = WideCharToMultiByte(CP_UTF8,resultString,asciSize,NULL);
if (conveResult != asciSize)
{
return string();
}
string buffer = "";
buffer.append(resultString,asciSize);
delete[] resultString;
return buffer;
#else
return text;
#endif
}