我已经发现了一个类似的问题,但没有回答我的问题.
我有一个UIButton,它是从屏幕底部到顶部的动画.我想在移动时能够使用按钮.现在,只有当动画完成并且按钮不再动画时,该按钮才能使用.另外,我听说可能需要使用NSTimer的东西?
我有一个UIButton,它是从屏幕底部到顶部的动画.我想在移动时能够使用按钮.现在,只有当动画完成并且按钮不再动画时,该按钮才能使用.另外,我听说可能需要使用NSTimer的东西?
class ViewController: UIViewController {
@IBAction func button2(sender: UIButton) {
button.hidden = false
button.center = CGPointMake(126,380);
UIView.animateKeyframesWithDuration(3,delay: 0,options: .AllowUserInteraction,animations: { () -> Void in
self.button.center = CGPointMake(126,130 )
}) { (_) -> Void in
}
}
@IBOutlet var label: UILabel!
@IBOutlet var button: UIButton!
@IBAction func button1(sender: UIButton) {
button.hidden = true
label.hidden = false
}
override func viewDidLoad() {
super.viewDidLoad()
button.hidden = true
label.hidden = true
}
}
解决方法
您必须使用CAdisplayLink.例如:
@IBOutlet var button2: UIButton!
@IBAction func button3(sender: UIButton)
{
label.hidden = false
button2.hidden = true
}
@IBAction func button1(sender: UIButton)
{
button2.frame = CGRectMake(120,400,100,100)
let displayLink = CAdisplayLink(target: self,selector: "handledisplayLink:")
displayLink.addToRunLoop(NSRunLoop.currentRunLoop(),forMode: NSDefaultRunLoopMode)
}
func handledisplayLink(displayLink: CAdisplayLink)
{
var buttonFrame = button2.frame
buttonFrame.origin.y += -2
button2.frame = buttonFrame
if button2.frame.origin.y <= 50
{
displayLink.invalidate()
}
}
你也可以检查这个问题:Moving a button in swift using animate with duration with constraints and detecting a touch during it